AI Insights · Timothy · July 2024
Top 5 Ultracasual Games on iOS in the US Q2 2024
The top 5 ultracasual games on iOS in the US during Q2 2024 showed varied performance in downloads, revenue, and weekly active users, with some apps experiencing peaks and others showing declines.
During the second quarter of 2024, the performance of the top 5 ultracasual games on the iOS platform in the United States demonstrated a mix of trends across downloads, revenue, and weekly active users. Here is an overview based on data from Sensor Tower.
World of Slime Simulator Games from Solid Apps INC saw its revenue fluctuate, peaking at around $2.6K in mid-April and experiencing a gradual decline, closing the quarter at approximately $1.3K. Downloads for this app showed a notable increase in early June, reaching around 1.1K, while weekly active users peaked at 2K in early June before declining to 1.7K by the end of the quarter.
Draw it by Kwalee Ltd had consistent download numbers, starting at 26K in early April and ending at 18K in late June. The app’s revenue peaked at $799 in the week of April 22 and saw a dip to $460 by mid-June. Weekly active users for Draw it started at 66K and ended the quarter at 49K, with a peak of 55K in early June.
Dot to Dot: Connect the Dots from Dot to Dot s.r.o. experienced a steady revenue increase, peaking at $784 in mid-June. Downloads fluctuated, with a high of 1.2K in mid-April and a drop to 593 by the end of the quarter. The app’s weekly active users saw a gradual decline from 2K in early April to 1.1K by late June.
Goo: Slime simulator, ASMR by Exomind LTD showed a significant revenue drop, starting at $1.2K in early April and falling to $259 by mid-June. The app maintained a small but consistent user base, with weekly active users decreasing from 197 to 90 over the quarter.
KleptoCats from HyperBeard Inc. had stable downloads, averaging around 1.2K throughout the quarter. Revenue saw a slight peak at $383 in early June. Weekly active users remained relatively steady, starting at 2.5K in early April and ending at 2.4K by the end of the quarter.
For more detailed insights and data, visit Sensor Tower.